The advice and strategies contained herein may not be suitable for every situation. No warranty may be created or extended by sales or promotional materials. Limit of Liability/Disclaimer of Warranty: The publisher and the author make no representations or warranties with respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including without limitation warranties of fitness for a particular purpose. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4355, or online at. Wikert V i c e P r e s i d e n t a n d P u b l i s h e r : Neil Edde M e d i a P r o j e c t S u p e r v i s o r : Laura Atkinson M e d i a D e v e l o p m e n t S p e c i a l i s t : Kate Jenkins B o o k D e s i g n e r : Caryl Gorska C o m p o s i t o r : Kate Kaminski, Happenstance Type-O-Rama P r o o f r e a d e r : Jen Larsen I n d e x e r : Nancy Guenther A n n i v e r s a r y L o g o D e s i g n : Richard Pacifico C o v e r D e s i g n e r : Ryan Sneed C o v e r I m a g e s : Mauro Bonecchi, Sacha Goedegebure, the Blenderįoundation’s Orange Project, Yuichi MiuraĬopyright © 2007 by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN: 978-0-4701-0260-2 No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Roland Hess P r o d u c t i o n E d i t o r : Eric Charbonneau C o p y E d i t o r : Nancy Sixsmith P r o d u c t i o n M a n a g e r : Tim Tate V i c e P r e s i d e n t a n d E x e c u t i v e G r o u p P u b l i s h e r : Richard Swadley V i c e P r e s i d e n t a n d E x e c u t i v e P u b l i s h e r : Joseph B. This guide will focus primarily on animation tutorials so this is perfect for anyone animating game assets or looking into animation as a career.Introducing Character Animation with Blender TONY MULLENĪ c q u i s i t i o n s E d i t o r : Pete Gaughan D e v e l o p m e n t E d i t o r : Jim Compton T e c h n i c a l E d i t o r : D.
This is an exciting time to learn Blender! The last few years have seen a big surge in users and the development team has responded by adding plenty of exciting new features. Blender is worth learning and easy to use once you get the hang of it. It was this fact that led to the new UI overhaul coming with Blender 2.8.īut beginners should not be afraid. In fact, Blender is so capable with so many features and options, it can be easily overwhelming to new users. Because it’s open source Blender leans towards flexibility and customization more than many other 3D programs. In Blender you can model objects, create textures, and animate models all under one roof.
#Blender 3d animations free#
That means if you buy something we get a small commission at no extra cost to you( learn more)īlender is a powerful 3D computer graphics suite that’s totally free for all users. Resources 3D Animation Written by Josh Petty Disclosure: This post may contain affiliate links.